Making the web faster and more user-friendly
Talk: Enhancing web responsiveness. Debugging and avoiding slow interactions
In May 2024, I began speaking at local meetups and conferences about enhancing web responsiveness. Specifically, I discuss debugging and avoiding slow interactions, which are measured by the new metric Interaction to Next Paint (INP). This metric, introduced in March 2024, is part of the Core Web Vitals.
![Enhancing Web Responsiveness - Debugging and avoiding slow interactions - Andrea Verlicchi - Web Performance GDE - @verlok](/img/ntDZo_GJgQ-648.png)
After providing an initial explanation of INP, I show how to debug slow interactions using Google Chrome's Developer Tools and Real User Monitoring (RUM) data. I also cover three common mistakes to avoid to ensure snappy user interactions and keep your INP below 200 milliseconds.
We Make Future, Bologna 🇮🇹 - #
![Andrea Verlicchi speaking on the Coding Front-end stage of We Make Future Bologna. The slide shows the browser visiting a website, the developer tools of the browser open on the Perforamnce panel, and 7 steps described to the right. 1: Emulate device, 2: Performance options, 3: Slowdown the CPU, 4: Start recording, 5: Click around, 6: Type around, 7: Stop recording](/img/YKQw5uBAIG-648.jpeg)
The title of the talk, in Italian, was "Migliorare la reattività del web — Guida pratica per debug e prevenzione delle interazioni lente".
📺 Video coming soon - Event page
GDG Madrid 🇪🇸 - #
![Andrea Verlicchi speaking at GDG Madrid (c/o Celonis), a few people in the front rows, the slide showing the input delay part of the INP measurement in the browser's main thread](/img/hthSTqoJ5y-648.jpeg)
The title of the talk in Spanish was: "Hagamos que la web sea mas responsive en 2024".
Bologna JS, Bologna 🇮🇹 - #
![Andrea Verlicchi speaking at Bologna JS, a few people in the front rows, the slide shows the word 'Conclusion'](/img/HKEEow_XEy-648.jpeg)